Published on the 3rd November 2009 at 11:57am
In this tutorial for the Unity game engine, we will be looking at the process of "Instantiation" or "instancing".
This is where we create objects at runtime through scripts, which allows us to dynamically load, place and replace objects in a game scene or level.
Pages: 3 Version: Unity 2.x Level: Intermediate
Published on the 3rd December 2009 at :am
In this tutorial we will be learning how to add a custom camera controller to our 3rd person character which will allow us to switch between 1st and 3rd person view, rotate the camera, zoom in and out of the character and add collisions to the camera.
Pages: 5 Version: Unity 2.x Level: Beginner