Published on the 3rd December 2009 at :am
In this tutorial we will be learning how to add a custom camera controller to our 3rd person character which will allow us to switch between 1st and 3rd person view, rotate the camera, zoom in and out of the character and add collisions to the camera.
Pages: 5 Version: Unity 2.x Level: Beginner
Published on the 2nd December 2009 at :am
In this tutorial we will be taking our first look at collisions. Using the 3rd person character controller we created in our 3rd person tutorial we will create a small scene and learn about collisions while we go.
Pages: 4 Version: Unity 2.x Level: Beginner
Published on the 30th November 2009 at 11:59am
In this tutorial we will be teaching you how to create a fully functioning 3rd person character controller using the Unity game engine.
By the end of the tutorial you will have a controllable character which you can walk and run around your game world with.
Additionally the camera will smo...
Pages: 6 Version: Unity 2.x Level: Beginner
Published on the 20th November 2009 at 12:35pm
In this tutorial we will be looking at how you can modify motion capture animation data from within 3D Studio Max.
Editing the animation data allows you to remove errors in the animation, ugly movements and misaligned limbs.
Pages: 4 Version: 3D Studio Max Level: Intermediate
Published on the 12th November 2009 at 11:49am
In this tutorial we will be looking at how you can introduce motion capture based animations to your games.
Motion capture doesn't need to cost a fortune, in this tutorial we will explain how to obtain motion capture samples for free or at a low cost and how to use them to give your characters...
Pages: 4 Version: 3D Studio Max Level: Intermediate
Published on the 3rd November 2009 at 11:57am
In this tutorial for the Unity game engine, we will be looking at the process of "Instantiation" or "instancing".
This is where we create objects at runtime through scripts, which allows us to dynamically load, place and replace objects in a game scene or level.
Pages: 3 Version: Unity 2.x Level: Intermediate
Published on the 2nd November 2009 at 5:23pm
In this tutorial we will be taking an overview look at Unity's GUI functions called UnityGUI, the different components available and how to create a GUI.
Pages: 1 Version: Unity 2.x Level: Beginner / Intermediate
Published on the 2nd November 2009 at 2:56pm
In this tutorial we will have our first lesson in creating user interfaces in Unity 3D by creating a game start screen.
Pages: 5 Version: Unity 2.x Level: Beginner
Published on the 6th November 2009 at 11:23am
In this scripting tutorial for unity we will be covering a number of basic concepts: variables, functions, selection statements and loops.
Pages: 5 Version: Unity 2.x Level: Beginner
Published on the 4th November 2009 at 11:15am
In this tutorial we will be learning how to create our first script with Unity.
The aim of this tutorial is to introduce to you how Unity handles scripts and how scripts are structured.
Pages: 2 Version: Unity 2.x Level: Beginner
Published on the 4th November 2009 at 09:23am
In this tutorial we will learn how to create a simple first person character controller in Unity.
Pages: 3 Version: Unity 2.x Level: Beginner
Published on the 3rd November 2009 at 10:52am
In this tutorial we will be showing you how you can build your game executable to publish Unity 3D games.
Pages: 6 Version: Unity 2.x Level: Beginner
Published on the 3rd November 2009 at 10:21am
In this tutorial we will be taking our first steps with the Unity game engine, creating our first game.
We will be covering:
- Creating a new game project
- Baisc Settings
- Adding a sky dome
- Adding Lights and Camera
- Creating a Scene
- Adding a 1st Person Character Controller
Pages: 5 Version: Unity 2.x Level: Beginner
Published on the 3rd November 2009 at 1:34pm
In this tutorial we will introduce you to the Unity 3D game engine. The tutorial contains an introduction to what Unity is, what it's suitable for and what it isn't, an introduction to the basic concepts of unity and take a tour of the UI and basic features.
Pages: 7 Version: Unity 2.x Level: Beginner